Looking at CPU’s, it’s obvious that Flight Simulator will take as much CPU power as you can give it similar to every other sim on the market. If you’re a holdout for the newest OS from Microsoft, this may force you to upgrade although Windows 10 is hardly the bleeding edge having been out for nearly 5-years now. Working our way down the specs sheet, Windows 10 is a surefire requirement for the new sim. Doing a little analysis on what’s been released Here are the specs as they have just been released on the Flight Simulator website. Although these are anecdotal reports and should be treated with a dash of skepticism, it is good to know that a modern engine supporting all of the latest advancements can pump out some solid frame rates. FSX and P3D trace their lineage back to a different era of hardware and graphics support while X-Plane has until recently been using the much older OpenGL platform for its graphics engine – with notable gains being made with their switch to Vulkan in the beta version of 11.50.Īsobo Studios and Microsoft have been hard at work taking what code they wanted from FSX but also writing a whole new graphics system for MSFS and I suspect that is going to pay off big time with some alpha testers reporting that the latest patches are running far smoother than other sims. Find out if you can run MSFSĪlthough we’re used to sims like FSX, P3D and X-Plane 11 running at some decidedly average frame rates, I don’t think this necessarily needs to be the case. Are those impressive visuals going to need a monster PC to make it work? Well… we know the system specifications that Asobo Studios is targeting and it is cause for some optimism. From the volumetric clouds to streamed high resolution orthographic imagery wrapped up in a new DX11 based graphics engine, MSFS has visuals that push the boundaries of what we’ve seen in flight simulation. There’s no denying that Microsoft Flight Simulator is visually stunning.
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